github khasinski/rage-racer-pc 0.6.5-alpha
Rage Racer PC 0.6.5-alpha

one month ago

Rage Racer PC 0.6.5-alpha

This alpha focuses on smoother rendering and a more responsive frontend.

Gameplay and presentation

  • Fixes the double-step car selection bug when you reverse direction quickly with Left/Right; the same turntable fix applies to the car shop.
  • Fixes replay skybox reprojection after hard camera cuts.
  • Improves enhanced classic frame interpolation on changing course geometry, reducing road holes while retaining coherent surfaces.
  • Adds high-FPS, widescreen and high-resolution support for the classic renderer. Press F10 to switch between modern and enhanced classic rendering.
  • Modern rendering now prepares meshes and materials after a logic frame is published, then reuses them for presentation frames. This removes repeated disc/cache work from high-FPS rendering and improves stability.
  • Fresh installs use the modern renderer with a 16:9, 4x internal-scale, VSync, linear-filtering, FXAA and vibrant-grading preset.

Running the game

Extract the archive, launch the game and select a legally obtained Rage Racer CUE, Track 01 BIN or CHD when prompted. Native assets are imported automatically and the game starts in the modern renderer; no separate extractor or launcher is required.

Known limitations

This is an alpha release. Please report regressions with your platform, disc region and renderer mode.

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