github khanshoaib3/stardew-access v1.6.0-beta.6

pre-release15 hours ago

Changelog

New Features

  • New keybind, ReadFlooringKey. An alternate to flooring command. (unset by default); #403
  • New command, refut, to refresh user tiles file while in-game; #404

Feature Updates

  • [Tile Viewer] Allowed tile viewer while purchasing and moving animal menus.
  • [Tile Viewer] Added continuous cursor movement when keys are held down. Doesn't work with precision movement.

Bug Fixes

  • Fixed new categories not being loaded because of a bug in CATEGORY::AddNewCategory.
  • [Tile Viewer in Menus] Fixed indefinite panning of viewport when cursor reaches map's edges; #309
  • Fixed categories for certain items:
    • Moved workbench and feed hopper to interactable category
    • Fixed empty feeding benches showing up in other category
    • Moved storage furniture (dressers) to containers
  • [Tile Viewer in menus] Fixed ui scaling issue; #347

Tile Tracker Changes

  • Retrieve tile information on maps via TileDesc tile property. This property can be used in custom maps to describe undetected tiles.
  • Tracked anvil and solar panel as machines
  • Added Active suffix to pressed pressure pads

Guides And Docs

  • Added a fishing guide to the docs. This explains how to fish as a blind Stardew Access player and offers recommendations and resources to make the fishing minigame less painful.
  • Added a features showcase and installation section with links to setup instructions and Accessible Stardew Setup to readme.md
  • Broke out docs/guides.md into docs/guides with several files containing guides on various aspects of playing Stardew Valley
  • Modified relevant page links in all docs files to point to the new guides subdirectory
  • Added official guide heading to the readme to give users easy access to the new guides
  • Created docs/guides/guides-home.md to serve as the main page for all guides
  • Created docs/guides/mining-guide.md for a future mining guide in progress
  • Added the fishing guide back into docs/guides/general-guides.md
  • Added guides for the mines, quarry mine, skull cavvern, and relevant ancillary info to docs/guides/mining-guides.md

Misc

  • Added new api methods:
    • SpeakHoveredClickableComponentsFromList()
    • SpeakClickableComponent()
    • SpeakHoveredOptionsElementSlot()
    • SpeakHoveredOptionsElementFromList()
    • SpeakOptionsElement()
  • The methods used for making custom menus accessible automatically have been improved, given that the menus follow certain guidelines.
  • Exposed PrimaryInfoKey to the public api. This can be used in custom menus to speak extra info on key press for 3rd party mods.
  • Speak HUD messages even if player isn't free to move.
  • Speak category of items in inventory.

Full changelog at: https://github.com/khanshoaib3/stardew-access/blob/development/docs/changelogs/v1.6.0-beta.6.md

Note: For translators each changelog has a Translation Changes sub-heading which specifies all the new and modified i18n entries to be translated

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What's Changed

New Contributors

Commit List: v1.6.0-beta.4...v1.6.0-beta.6

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