Much thanks to @LucieG0, @BrailleBennett, @Leos-Khai and so many others for testing, bug reporting, and helping out the community! We literally would not have gotten this far this fast without y'all. 💜
Changes Since Beta 2:
- Fix GridMovement bugs - @khanshoaib3
- Potential fix for bug in IClickableMenuPatch which was crashing the game - @khanshoaib3
- Fix grange display - @khanshoaib3
- Use DisplayName of NPC for proper translation in SocialPagePatch - @khanshoaib3
- Detect Grandpa's shrine dynamically for different farms - @khanshoaib3
- Marked the prize ticket machine in the Manor and patched it's menu - @khanshoaib3
- Fix fluent token leak on mine level 60 - @ParadoxiKat
- Rename config option ReadTileIndexes to ReadTileDebug - @ParadoxiKat
- Differentiate Linus' campfire from cookout kit's campfire and categorize them properly - @ParadoxiKat
- Patch mastery menus and add tiles related to mastery cave - @khanshoaib3
- Add new tree types, detect moss and stumps - @khanshoaib3
- Fix bugs related to green rain weeds; add giant green rain weeds - @khanshoaib3
- Speak items displayed on mannequin - @khanshoaib3
- Add item sell price and fix tile info menu - @khanshoaib3
- Add stardew-access version to the "Initializing stardew-access" string - @ParadoxiKat
- Lower relative volume of "You've got mail" notification sound - @ParadoxiKat
- Create new category for monsters; move npcs all to npc category instead of farmers, track other players in farmers category - @ParadoxiKat
- Properly (mis)identify hidden rock crabs, dangerous and mutant variants of monsters, flying purple shorts, armored bug, skeleton mage, etc. - @ParadoxiKat with identification help from @TheSuperGamer20578 and @JJpanSai
- Add descriptions of debris by @JJpanSai - @ParadoxiKat
- Inform player when title screen is skippable - @ParadoxiKat
- Fix Golden Parrot in tracker - @ParadoxiKat
- Add giant tree stump and mannequin facing direction - @khanshoaib3
- Enable "You've got mail!" and unread mail count on island farm - @ParadoxiKat
- Add TTS alternative to "You've got Mail!" - @ParadoxiKat
- Fix duplicate / redundant secret woods entrance - @ParadoxiKat
- Track Mushroom Log - @ParadoxiKat
- Remove = from new twigs and rocks descriptions - @ParadoxiKat
- Fix nameless soil in pending category - @ParadoxiKat
- Fix building menu; now properly moves mouse; scrolls map when mouse is near edges - @ParadoxiKat
- Fix broken TileViewer outside of building menu - @ParadoxiKat
- Fix broken Big Slimes - @ParadoxiKat
- Differentiate Volcano entrances in Island North - @ParadoxiKat
- Track boulder blocking cave in Island North - @ParadoxiKat
- Add
EnableCheats
config option to always turn on chat command debugging - @ParadoxiKat - Fix town bridges and fishing - @ParadoxiKat
Compatibility
This version is compatible with SDV v1.6.3, SMAPI v4.0.5 and Project Fluent v2.0.0.
You can find the links to each below:
- SMAPI - http://smapi.io/
- download via Nexusmods: https://www.nexusmods.com/stardewvalley/mods/2400?tab=files&file_id=89818
- Project Fluent - https://www.nexusmods.com/stardewvalley/mods/12638?tab=files&file_id=82832
- Kokoro - https://www.nexusmods.com/stardewvalley/mods/15682?tab=files&file_id=82817
- Download via GitHub: https://github.com/Shockah/Stardew-Valley-Mods/releases/download/release%2Fkokoro%2F3.0.0/Kokoro.3.0.0.zip
(Thank you Shockah for releasing the mods to GitHub :) )
- Download via GitHub: https://github.com/Shockah/Stardew-Valley-Mods/releases/download/release%2Fkokoro%2F3.0.0/Kokoro.3.0.0.zip
Full Changelog: v1.6.0-beta.2...v1.6.0-beta.3