What's Changed
- Tile Info Menu - Allows us to mark a tile or add a user tiles data (i.e., custom tiles data). In future it will also speak detailed info about the tile, there is already an option for that but it only speaks the tile name ATM. The menu can be opened by
LeftShift + Enter
while using the Tile Viewer. - Bug fixes -
- Fixed speaking animal info and added animal mood message to it.
- Fixed inventory item navigation in bundle menu.
- Fixed speaking pond info.
- Fixed typo in
menu-character_creation-label-acc
.
- Added some missing i18n translations.
For Mod Translators
Modifications
menu-animal_query-animal_info
inmenu.en.ftl
now has one more variable,mood
. ref
New Translations
In en.ftl
- feature-speak_money
- feature-speak_time_and_season
- feature-speak_position
- feature-grid_movement_status
For reference - here
In menu.en.ftl
- Translations regarding the new menu were added. Check this for reference.
For Developers
FeatureBase
now has two new methods,OnButtonPressed()
andOnButtonsChanged()
and all the button events have been moved to these methods in there respective feature classes resulting in more organized code.- Split "Static" layer into "user" and "stardew-access" in
AccessibleLocation
. This will essentially allow us to be able to only get tiles added by user viatiles_user.json
or to only get tiles intiles.json
.
Full Changelog: v1.5.0-beta.6...v1.5.0-beta.7