github khanshoaib3/stardew-access v1.5.0-beta.7
Beta Release v1.5.0-beta.7

latest releases: v1.6.0-beta.6, v1.6.0-beta.5, v1.6.0-beta.4...
pre-release12 months ago

What's Changed

  1. Tile Info Menu - Allows us to mark a tile or add a user tiles data (i.e., custom tiles data). In future it will also speak detailed info about the tile, there is already an option for that but it only speaks the tile name ATM. The menu can be opened by LeftShift + Enter while using the Tile Viewer.
  2. Bug fixes -
    • Fixed speaking animal info and added animal mood message to it.
    • Fixed inventory item navigation in bundle menu.
    • Fixed speaking pond info.
    • Fixed typo in menu-character_creation-label-acc.
  3. Added some missing i18n translations.

For Mod Translators

Modifications

  • menu-animal_query-animal_info in menu.en.ftl now has one more variable, mood. ref

New Translations

In en.ftl

  1. feature-speak_money
  2. feature-speak_time_and_season
  3. feature-speak_position
  4. feature-grid_movement_status

For reference - here

In menu.en.ftl

  • Translations regarding the new menu were added. Check this for reference.

For Developers

  • FeatureBase now has two new methods, OnButtonPressed() and OnButtonsChanged() and all the button events have been moved to these methods in there respective feature classes resulting in more organized code.
  • Split "Static" layer into "user" and "stardew-access" in AccessibleLocation. This will essentially allow us to be able to only get tiles added by user via tiles_user.json or to only get tiles in tiles.json.

Full Changelog: v1.5.0-beta.6...v1.5.0-beta.7

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