github kgar/foundry-vtt-tidy-5e-sheets v2.4.0

latest releases: v13.4.0-alpha-2, v13.4.0-alpha-1, v13.3.0...
2 years ago

What's Changed

Full Changelog: v2.3.0...v2.4.0

Important

For dnd5e 3.0.x 🐉

Conditions on the Character Sheet

Tidy 5e Sheets now features the condition toggles from the default sheets on the effects tab.

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Unidentified Item Refinements

  • GMs can now see the unidentified decorations, but information like the real description and item details are not concealed from the GM.
  • GMs are now able to hover over an item name on an unidentified item's sheet and peek at the real item name.
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  • The "Identify" context menu option is now available for unidentified items.
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Localization

  • French localizations, thank you Archibald (tigue54)!
  • Polish localization updates, thanks to Jan Nowak!
  • Italian localization updates, thanks to GregoryWarn!

API: Custom Equipment Type Groups

  • The Tidy API now includes the function api.config.item.registerCustomEquipmentTypeGroup. This can be used to register custom groups on the Equipment Type dropdown in the item sheet (screenshot features content from "Dark Matter" implementation by Deyzeria).

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Misc

  • Item table rows now feature the attribute data-tidy-item-type with the item's associated type property as the value.
  • The layout for green checkboxes in item sheets has been adjusted to make more room for larger amounts of text, like "Stealth Disadvantage." In the default dark theme, the green color is now a bit darker and easier on the eyes.
  • The "Prepared" filter will now work for NPCs the way it works for player characters. If you decide to unprepare an NPC spell, the "Prepared" filter will exclude it as one would expect.
  • The equipment type on the header now reflects the chosen equipment type on the details tab.

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