For dnd5e 5.3.x 🐲
What's New?
- new: Sheet Pins can now be managed per tab. For example, load up your Sheet, Statblock, or Members tab with the most pertinent pins for active gameplay, and curate your inventory pins for container management.
- new: the bookmark row action for show/hiding an item in the Character "Sheet" tab will now be excluded if the Sheet tab is not visible.
- new: Group Sheet - Member tab sidebar - Mastery section added to the bottom with group member weapon mastery info.
- new: NPC rest buttons now use the CONFIG.DND5E.restTypes data.
- new: You can now click the Hit Dice "Value/Max" on Important NPCs' sidebar to trigger a short rest.
- change: The "Show Sheet Pins" global display option has been removed. It is no longer required now that every tab can be individually configured.
- fixed: While in Basic mode, the sheet was showing colorized section headers for most spellbook sections when it should have been using the Basic table style.
- fixed: When an active effect is boosting certain global bonuses (e.g., Ring of Protection), the bonus shows up in the Settings dialog form for Special Traits, and on save, the bonuses compound. Check your sheets; your players may have excessively high saving throws. To correct, take off any bonuses from Special Traits that should not be there.
- fixed: Skill and Tool tooltips now float to the right where more screen real estate is statistically likely, reducing the chance of blocking the hovered list items.
Localization
- Brazilian Portuguese updates, thanks to Kharmans!
- Italian updates, thanks to GregoryWarn!
What's Changed
- i18n: Latest from Weblate by @github-actions[bot] in #1727
- feat: Tab-specific Sheet Pins by @kgar in #1726
- i18n: Latest from Weblate by @github-actions[bot] in #1728
- fix: Basic mode style fix by @kgar in #1729
- chore: Addressing piled up TODO items by @kgar in #1730
- fix: Skill/Tool tooltip orientation by @kgar in #1731
Full Changelog: v13.6.0...v13.7.0