For dnd5e 5.3.x 🐲
Behold! Tidier Settings
Tidy 5e Sheets has a lot of settings—at the world level, at the sheet level, at the user level, and then some—and they were generally spread over multiple menu options and toolbar buttons throughout Foundry and the sheets. Not exactly Tidy.
Now, Tidy has a consolidated UI for world settings in Tidy's game settings tab
and sheet-specific settings in our sheets' 3-dots menu (which you can put on the header if you'd like!)
Edit tab-specific options, visibility, and section configuration in one convenient place.
The UI has been refreshed and reorganized to allow for both quick settings changes and easier exploration of what you can customize in Tidy 5e Sheets.
When you click a familiar settings button from any given tab on the sheet, the full settings dialog opens to the relevant tab.
The Time Approaches - New Setting to Hide Classic Content
With dnd5e 6.0 making its rapid approach to 100% completion, the time is coming where we will say goodbye to the Classic Tidysheet layout.
If you are wanting to practice running Tidy without any Classic content to help your players prepare for transitioning away from the classic sheets, you can now hide classic settings and sheets using the new game setting.
Localization
- Czech updates, thanks to Lethrendis!
- Brazilian Portuguese updates, thanks to Kharmans!
What's Changed
- i18n: Latest from Weblate by @github-actions[bot] in #1679
- fixed: the theme flashes out of sync briefly when saving theme settings on a given sheet by @kgar in #1680
- i18n: Latest from Weblate by @github-actions[bot] in #1681
- i18n: Latest from Weblate by @github-actions[bot] in #1684
- Settings rework and consolidation by @jeffwain in #1683
- chore: standardizing class factory function names by @kgar in #1685
- Re-hooked up header control defaults in child sheets by @jeffwain in #1689
- Quick fixes at the 11th hour (literally, in CDT) by @kgar in #1688
Full Changelog: v13.4.3...v13.5.0