github kgar/foundry-vtt-tidy-5e-sheets v0.1.3

latest releases: v13.5.0, v13.4.3, v13.4.2...
2 years ago

What's Changed

  • [#36] Cleanup, Bugfixes, Maintenance, Resolving TS / svelte-check errors by @kgar in #38
  • Configured active effect deletion to require confirmation on all acto… by @kgar in #39

Full Changelog: v0.1.2...v0.1.3

Updates

  • Replaced the creature size dropdown on PC, NPC, and Vehicle sheets
  • Added drag and drop functionality to the Effects tab
  • Adjusted UI for inventory classic controls so that the icons stay aligned even when controls like Attuned and Equip are not present.
  • Updated active effects for actors and items to provide a confirmation dialog when deleting (part of dnd5e 2.4.x readiness project #31)

Bug Fixes

  • Fixed settings menu bug where "Sheet Settings," "Theme Settings," and "Settings Reset" options were gone. They have returned!
  • Fixed Pact magic handling so that "Prepare Spell" is not shown on the classic controls or context menu for Pact Magic.
  • Fixed bug where unlocking Advancement in classes was not working for embedded class items.
  • Added back the ↳ character to subclasses.

Accessibility

  • Added focus-visible / keyboard support for traversing spell slot levels
  • Replaced more a11y noncompliant elements with compliant elements (I turned more things into buttons)

Under the Hood

  • Resolved svelte-check errors and warnings
  • Established a build for pull requests going to main so that a svelte-check is done.
  • Eliminated z-index abuse where able.
  • Revamped all HP Bars (PC, NPC, Vehicle, Vehicle Equipment) to use a shared component ResourceWithBar.
  • Consolidated item favorite logic and said goodbye to hardcoded interop with the standalone Character Sheet Favorites module
  • Extend the ItemTableRow to support drag and drop from items and effects separately
  • Established global dynamic types as needed to ease the burden of dealing with a lack of TS types for Foundry and dnd5e
  • Pulled back more Foundry- and dnd5e-specific globals to the FoundryAdapter for now in preparation for some better future organization scheme which will accommodate having multiple sheet layouts.
  • Made dnd5e setting disableExperience reactive on the Tidy 5e character sheet, so a change to the config setting also updates the sheet in realtime.
  • Applied more PX to REM conversions where found.

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