Changes
- Enums used in jobs are no longer backed by bytes
- Added FAQ to README
- Fixed UPM installation instructions
- Changed default mesh from a .blend to a .fbx
- Fixed default mesh file scaling
- Default mesh uses default material
- An alert box will be drawn in a deformable's editor if its mesh doesn't have read/write permissions enabled
- MeshData tries to recover when it loses its reference to its original mesh
- Updated Burst dependency to 1.0.0-preview.10
- Fixed bend deformer editor's angle handle. It was not offset to start at the bottom handle's position