github kaminoer/PoP-Mod-Manager v1.9
PoP Mod Manager v1.9

2 hours ago

Mod Manager

  • Added support for JTmod v4:
    • Toolkits can now author smaller size, compressed jtmods that no longer store copies of the same asset for each replacement but rather reuse the asset for all patching targets. This dramatically slashes the size of mods and improves overall efficiency.
  • Added Mod Repository to browse and download community mods directly in the manager.
  • Included Simulatte's and dekamaru's repositories, with options to add or disconnect other public GitHub repositories.
  • Added update badges, automatic checks, and a Fetch updates button. Check frequency can be changed in Settings.
  • Download multiple mods at once, with progress indicators and completion notifications.
  • Filter repository mods by game, author, and Mod/Fix type. Library also supports Mod/Fix filtering.
  • Mod upgrades preserve your enabled state, load order, and categories.
  • Classic and OpenJade now have independent mod lists, separate Manage actions, and compatibility icons.
  • Improved reliability when applying, restoring, and upgrading mods, including handling interrupted operations and locked files.

Engine Fixes

  • Fixed an issue where foliage and other animated props could disappear at extremely high FPS.

Sands of Time

  • Fixed the blur disabler mod failing to disable blur during scripted slow motion events (weapon sheathing, acrobatics at the start of the game).

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