What's new in Kiosk Satellite 2026.8.45
Dashboard taps can now click audibly like the rest of the app, and both the new tap sounds and the existing haptics now fire on tile cards, chips and scene buttons, which touch screens previously left silent.
New: tap sounds on the dashboard
- A "Play tap sounds" toggle under Home Assistant Configuration > Haptics, on by default, plays the standard Android tap sound whenever a button, switch, chip, card or slider is used on the dashboard, so the Home Assistant page answers with the same click Kiosk Satellite's own interface already makes.
- Button taps get the full click and slider steps get a quieter one, so dragging a brightness or volume slider reads as a soft ratchet instead of a burst of clicks.
- The sound is the platform's own touch-sound click played through the app's own audio path at the system sound volume, so the system's separate "touch sounds" setting cannot silently veto it. It works alongside or independently of the vibration toggle, and detection stays fully event-driven with zero idle cost.
Fix: touch feedback now covers tap action cards
- Home Assistant runs a card's tap action from the touch gesture itself and suppresses the click event that would normally follow, so on a touch screen the haptics introduced in 2026.8.44 only fired for plain buttons and controls while tile cards, chips, scene buttons and other tap_action cards stayed silent. The gap was easy to miss because the Home Assistant profile's own Vibrate setting buzzes on those same cards.
- The detector now also listens for the activation event the frontend emits for the whole tap action family, covering tap, hold and double tap, so cards give the same vibration and sound as buttons. The existing throttle keeps mouse input, where both events arrive for one press, from producing doubled feedback.