github justiceofrip/BC2VR v0.1.13
BC2VR 0.1.13 — Launcher diagnostics

latest releases: v0.1.15, v0.1.14
pre-release4 hours ago

BC2VR 0.1.13 — Launcher diagnostics

This launcher-only pre-alpha update improves the information available when startup fails. Its VR/gameplay binaries are unchanged from 0.1.12.

  • Startup distinguishes a confirmed game exit from an unavailable or mismatched process check. It includes the actual exit code when available.
  • Report feedback → Save diagnostics now includes bounded, sanitized window-activation logs alongside session information. Nothing is uploaded automatically.
  • Existing settings and valid asset caches are preserved. The updater keeps 0.1.12 available for rollback.

Install through Check for updates → Install update, with Include pre-alpha hotfixes enabled. New users can download BC2VR-Setup-0.1.13.zip, extract it, and run Install.cmd.

Validation: the extracted public package passed 141 offline startup, session and feedback checks, plus fresh-install, update, rollback and settings/cache-preservation checks. Archive comparison verified that only three launcher scripts and version/hash metadata changed. No new headset or campaign acceptance is claimed.

Current startup reports

The reported Steam executable with fingerprint beginning 22e96001 remains unverified. That is separate from the non-Steam Pimax user's window-activation failure. This release does not claim either underlying problem is fixed; the improved diagnostics should identify the latter more accurately. Please share the reviewed diagnostics ZIP from the new version rather than deleting/reinstalling the game.

Development update

The rendering work has measured 44.6 → 89.1 fresh stereo pairs per second at 2784×3024 per eye in a matched emulated comparison. This compares two development configurations, not 0.1.12 against this release, and it is not yet a physical-headset FPS result.

A real-game checkpoint-reload test now recovers both eye images and controller input. Loading timeouts exposed by that test are still being checked. These rendering/recovery changes are not included in 0.1.13. Destruction artifacts, broader vehicle/death/reconnect coverage, HUD flicker and weapon polish remain in progress.

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