Game Compressor 1.0.4
Game Compressor 1.0.4 adds a multilingual interface and improves compatibility
with firmware 4.51, APR-EMU folder workflows, and ShadowMountPlus launch
layouts.
Compared against v1.0.3.
Key Changes
- Added German, French, Arabic, Italian, Spanish, and Simplified Chinese
translations, with automatic system-language selection and a saved manual
language selector. - Added right-to-left layout support for Arabic and localized Game Compressor
launcher titles for every supported language. - Improved firmware 4.51 browser compatibility and added clearer web-server
startup diagnostics. - Improved relaunch handling when a previous Game Compressor instance leaves
port 5910 open but no longer answers the local HTTP handoff. - Added ShadowMountPlus executable discovery under
/data/ps5_autoloaderin
addition to Payload Manager locations.
Fixes
- Fixed
Build AMPR Indexfor directly detected game folders so enqueue and
worker resolution use the same APR-EMU probe result. - Fixed APR-EMU module file permissions for affected deployment and loading
paths. - Fixed the compression wizard so
Delete after verifiedkeeps its own
free-space and deletion explanation when switching source-preservation
options.
See CHANGELOG.md for the full detailed change list.