github juma-sayeh/PS5-Game-Compressor v1.0.1
Game Compressor 1.0.1

latest releases: v1.0.3, v1.0.2
one month ago

Game Compressor 1.0.1

Game Compressor 1.0.1 focuses on APR game support on internal SSD, image
creation, and cleaner storage workflows.

Compared against v1.0.0.

Key Changes

  • Added Make Image for APR Emu workflows. Game Compressor can create direct
    .exfat or .ffpfs images from folder games so APR Emu titles can run from
    internal SSD.
  • .exfat is the recommended and faster image type for this workflow.
  • For image creation, Game Compressor automatically builds or refreshes
    ampr_emu.index when needed and automatically applies the ShadowMountPlus
    read-only image setting for the created image.
  • Added Set Read Only for existing image entries. Game Compressor writes the
    ShadowMountPlus read-only image hint and requests a rescan for the selected
    image.
  • Improved ShadowMountPlus source discovery by respecting configured scanpath,
    scan_depth, recursive_scan, and manual-list entries.
  • Improved uncompress/decompression destination handling for image and folder
    outputs.
  • Simplified compression choices by removing the old Fast/miniz profile path and
    the temporary raw-only user flow.
  • Consolidated move/copy actions into target pickers for internal and external
    storage.
  • Bug fixes: clearer output-exists errors and better UI failure notices.

See CHANGELOG.md for the full detailed change list.

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