github juma-sayeh/PS5-Game-Compressor v0.9.7
Game Compressor 0.9.7

6 hours ago

Game Compressor 0.9.7

Game Compressor 0.9.7 is focused on stability, safer storage operations, and
better handling of real PS5 setups with USB/external storage and duplicate title
locations.

Compared against v0.9.6.

Highlights

  • Fixed crashes and UI stalls caused by scanning large USB-hosted game folders.
  • Fixed operations on duplicate title IDs by targeting the selected source path,
    not only the title ID.
  • Fixed ShadowMountPlus refresh/remount handling for duplicate or moved game
    instances.
  • Fixed validation progress, ETA, and speed reporting so validation and mounted
    scan phases show more accurate status.
  • Fixed compression speed reporting and improved compression worker performance.
  • Improved USB/external compression and uncompression by safely pipelining
    read/write work only when source and destination are on different physical
    devices.
  • Added persistent background size estimates so large folder scans no longer
    block normal library refreshes.
  • Added safer cancellation behavior for destructive compression and delete
    operations.
  • Added a dedicated Delete Game Data flow with confirmation, cache cleanup, and
    ShadowMountPlus rescan support.
  • Improved operation history with source/output paths, target roots, saved
    space, scan summaries, repair details, and read-test metrics.
  • Improved PFSC compression/decompression internals, including parallel folder
    scanning, faster compression workers, and windowed decompression with safe
    fallbacks.
  • Polished the UI with clearer loading states, current-output indicators,
    multiple-location labels, better USB target labels, clearer progress phases,
    and better original-source keep/remove controls.

Upgrade Notes

  • Runtime data still lives under:

    /data/GameCompressor
    
  • Size estimates are stored in:

    /data/GameCompressor/size-cache.jsonl
    
  • No rebuilt ShadowMountPlus binary is required. Game Compressor uses supported
    ShadowMountPlus config and manual-list files.

See CHANGELOG.md for the full detailed change list.

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