Another small bugfix release.
Save states are compatible with v0.11.2
Fixes
- (Sega CD) Fixed the emulator failing to load CHD images that use zstd compression (#613)
- (GBA) Fixed the OBJ window enabled bit in the DISPCNT register not doing anything beyond tripping the "is any window enabled" logic
- (GBA) Fixed the sprite H mosaic implementation not correctly latching priority or the semi-transparency flag