github jplakon/CallOfDuty4_VR v0.10.0-beta.6
KisakCOD VR v0.10.0-beta.6 - Manual Grenades & Mission Select

pre-releaseone month ago

KisakCOD VR v0.10.0-beta.6 adds physical manual grenades and unlocks the standard campaign Mission Select list.

Manual grenades

  • Reach to the left hip and squeeze the left grip to draw a frag grenade.
  • Reach to the right hip and squeeze the left grip to draw the mission-equipped flashbang or smoke grenade.
  • Keep holding the grip to hold/cook through COD4's native fuse logic, physically swing the left hand, and release the grip to throw.
  • The grenade is rendered in the tracked left hand while the firearm remains visible in the tracked right hand.
  • Release position comes from the controller and is clamped/traced against nearby geometry. A short recent motion history drives throw direction and strength, calibrated to the grenade asset's native speed. A stationary release remains an intentional drop.
  • Native ammo, cooking, fuse, sounds, damage, AI reactions, and mission scripting remain in control.
  • Manual magazine reload has priority over a new grenade grab. Two-handed rifle aiming is disabled while a grenade is held.
  • Left Y now changes weapon immediately. Set KISAK_VR_MANUAL_GRENADES=0 in VR-Settings.bat to restore beta.5's legacy grenade bindings.

Mission Select

  • Every standard campaign mission is unlocked at startup, including on a new or empty profile.
  • This uses COD4's built-in mis_cheat 1 switch; developer mode and the intermittent DEV category remain disabled.
  • Saves, completion records, difficulty records, and profiles are not changed.

Installation

  1. Download KisakCOD-VR-v0.10.0-beta.6.zip.
  2. Extract it over the existing mod files beside iw3sp.exe.
  3. Allow Windows to replace the previous files.
  4. Launch with Launch-KisakCOD-VR.bat.

The ZIP is a complete package; no earlier beta is required.

Known limitation

Death From Above remains unsupported even though it now appears unlocked. Do not select it. Open the console and run /spmap bog_b to continue with War Pig.

Primary tested setup: Meta Quest 3, Virtual Desktop OpenXR, and NVIDIA RTX 3080 Ti. Other runtimes and controller profiles remain experimental.

Exact source: https://github.com/jplakon/CallOfDuty4_VR/tree/v0.10.0-beta.6

Bug reports: https://github.com/jplakon/CallOfDuty4_VR/issues

Patreon: https://www.patreon.com/c/J_Play

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