- SDL 1.x modifications to make surface asynchronous from window
- Resizing/moving and using menus no longer causes emulator to pause
- Fullscreen ALT+TAB bug fixes. Exiting fullscreen mode is possible now by ALT+TAB just as it was before this hack.
- DOSBox-X re-initialization fixes. Starting up with output=opengl no longer causes window to appear, disappear, and then reappear (often under another desktop window)
- Merged in changes from 'develop' branch including PC-98 MS-DOS bugfix for DOS CON device input status
- Async window management verified to work correctly under Windows 10, Windows 7, and Windows XP (still can't mount anything under Windows XP in my builds)