This is a release of Quake Level Design Starter Kit. For comprehensive details about the project and setup guidance, please refer to the instructions.
Features
The current version of QLDSK includes the following set of applications, tools and extras:
Applications
-
TrenchBroom, Kristian Duske [Website]
Commit: 1b1099ab50 pushed by Kristian Duske on 2026-07-08
Message:Merge pull request #5333 from TrenchBroom/suppress-autosave-during-transaction
Branch:master
Repository: https://github.com/TrenchBroom/TrenchBroom -
ericw-tools, Eric Wasylishen [Documentation]
Commit: c243aa348c pushed by Eric Wasylishen on 2026-06-03
Message:docs: update changelog
Branch:main
Repository: https://github.com/ericwa/ericw-tools
Tools
-
Ironwail, Andrei Drexler [Twitter]
Commit: 233c82f31f pushed by Andrei Drexler on 2026-07-06
Message:Handle Unicode and subdir creation when saving jpegs (#534) by also overriding fopen for stbiw, not just lodepng
Branch:master
Repository: https://github.com/andrei-drexler/ironwail -
Quake CLI Tools, Joshua Skelton [Website] [Usage]
Commit: af28382995 pushed by Joshua Skelton on 2023-11-20
Message:Remove --onefile. Breaks packaing + makes install much larger.
Branch:master
Repository: https://github.com/joshuaskelly/quake-cli-tools -
goldutil, Léo Peltier
Commit: 1a0665be00 pushed by Léo Peltier on 2026-06-10
Message:Release v1.7.0
Branch:master
Repository: https://github.com/L-P/goldutil
Extras
Quake
- Prototype WAD, Aleksander Marhall [Slipseer]
- Quake Palette, Spiney [Quake Wiki]
- TrenchBroom Quake Map Source, Atul Varma [The Level Design Book]
GoldSrc
- Digit's Developer Textures, Digit404 [GameBanana]