This is a release of Quake Level Design Starter Kit. For comprehensive details about the project and setup guidance, please refer to the instructions.
Features
The current version of QLDSK includes the following set of applications, tools and extras:
Applications
-
TrenchBroom, Kristian Duske [Website]
Commit: 16d7430 pushed by Kristian Duske on 2024-10-14
Message:Merge pull request #4633 from TrenchBroom/4630
Branch:master
Repository: https://github.com/TrenchBroom/TrenchBroom -
ericw-tools, Eric Wasylishen [Documentation]
Commit: 47faf6c pushed by Eric Wasylishen on 2024-10-03
Message:lightpreview: show area in status bar
Branch:brushbsp
Repository: https://github.com/ericwa/ericw-tools
Tools
-
Ironwail, Andrei Drexler [Twitter]
Commit: f82be55 pushed by Andrei Drexler on 2024-10-14
Message:Fix comparisons in SV_PushMove SSE2 code path (#345)
Branch:master
Repository: https://github.com/andrei-drexler/ironwail -
Quake CLI Tools, Joshua Skelton [Website] [Usage]
Commit: af28382 pushed by Joshua Skelton on 2023-11-20
Message:Remove --onefile. Breaks packaing + makes install much larger.
Branch:master
Repository: https://github.com/joshuaskelly/quake-cli-tools -
goldutil, Léo Peltier
Commit: de25d8d pushed by Léo Peltier on 2024-10-07
Message:Update HTML documentation
Branch:master
Repository: https://github.com/L-P/goldutil
Extras
Quake
- Prototype WAD, Aleksander Marhall [Slipseer]
- Quake Palette, Spiney [Quake Wiki]
- TrenchBroom Quake Map Source, Atul Varma [The Level Design Book]
GoldSrc
- Digit's Developer Textures, Digit404 [GameBanana]