Usage: swiftgodotbuilder <GView.swift> [options]
Options:
--assets <dir> Symlink an assets directory into the Godot project
--project <file> Use a custom project.godot file (Use "res://main.tscn" for main_scene)
--godot <command> Path to Godot (default: godot in PATH, or /Applications/Godot.app)
--cache <dir> Workspace cache directory (default: ~/.swiftgodotbuilder/playgrounds)
--builder-path <path> Override the SwiftGodotBuilder dependency path
--view <Type> Override the GView type to instantiate
--verbose Print extra logs and commands
--quiet Suppress informational logs
--clean Delete cached playgrounds and exit
--release Build in release mode
--debug Build in debug mode (default)
--no-run Do not launch Godot after building
--codesign Codesign dylibs
-h, --help Show this help text