github jmars125/xcx-recomp test-0.1.21-fixes4
0.1.21 fixes test 4

pre-release46 minutes ago

Test build: 0.1.21 plus the fixes below (branch test/0.1.21-fixes4). It isn't a regular release. It's here so the fixes can be checked before they go into one. Everything from test 3 is included.

Windows: download XCX-Setup-test-0.1.21-fixes4-windows.zip, unpack it and run the setup. Linux and Steam Deck: download XCX-Setup-test-0.1.21-fixes4-linux.AppImage, make it executable and run it. If you install into your current folder, your save stays.

The game is extracted and compiled on your machine. Nothing from the game is in this download.

New since test 3

  • Blinking above 30 fps (#106): characters blink at the normal rate, and each blink lasts as long as at 30 fps.
  • Crash after starting in Chinese (#172): a guard stops the crash right after the game starts, the same crash as #59.
  • Cheats (#126): all built-in cheats can be selected now, and the settings lists scroll all the way to the first and last line.
  • Fullscreen size (#148): fullscreen now uses the whole monitor (2560x1440 instead of 2560x1421, 3840x2160 instead of 3840x2108).
  • Ultrawide pause menu (#166): the character pane no longer starts at the 16:9 border for a moment on some opens.
  • GPU frame prep on its own thread (#71, #106): a likely cause of the exploding geometry with this option is fixed. It's untested on AMD cards, so reports with it on are very welcome.

Still in it from test 3 and earlier: #123 EXP bar, #58 startup and FMA3, #106 scripted waits and crossfades, #90/#91 Map and Affinity Chart, #153 display mode, quit prompt, overlay key and voice language, #125 mods folders, #155/#158/#175 setup, #102 PlayStation icons.

Please report back on each issue.

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