Changes
- Family runtime updates since v0.1.0: audio task completion now signals sp_complete after send_dl (matches hardware SP-input ordering), per-frame bring-up tracing gated behind WCW_TRACE, framebuffer diagnostics behind WCW_FBLOG
- Icon changes now rebuild the embedded resource automatically
Notes
- No game assets are included. You must supply your own WCW/nWo Revenge (USA)
ROM — SHA1E1711A2511394B9357B5F1AC8CA5CC17BD674836. On first launch, click
Load ROM and select it; the launcher validates and remembers it. - Windows SmartScreen: the exe is unsigned, so Windows may warn on first run.
Click "More info" → "Run anyway". - Saves and settings live in
%LOCALAPPDATA%\RevengeRecompiled\. Save data is
compatible across releases unless a release note says otherwise. For a portable
install, create an emptyportable.txtnext to the exe. - GPU: D3D12 by default. If you hit rendering issues, update your GPU drivers
first, and please attach%LOCALAPPDATA%\RevengeRecompiled\RevengeRecompiled.log
to any bug report. - Known issues are tracked in the README.