github jedijosh920/SWROTS-PC v0.5.0

pre-release3 hours ago

Characters and maps for the new modes (Darth Maul, Darth Revan, Revan, Luke Skywalker, the Mos Eisley Cantina, Hoth, Geonosis, Kamino, Naboo) are in the SWROTS-PC Jedi Modpack, a separate optional download in Discussions #56. The port works without it.

Heroes vs Villains, Battlefront, Commander Cody and the Droid Commander, and custom characters and maps.

Added

  • Heroes vs Villains (main menu: Multi Player > Heroes vs Villains). Teams of heroes against villains, 1 against 1
    up to 5 against 5, with lives, on the developer map or a custom map. Pick each team's fighters on the Versus select
    screen; the fighters line up and play their Versus intros, and the winners stand on a podium at the end. A
    Battlefront-style screen: kill feed, points and killstreaks, assists, the leaderboard (hold Tab / Back), names and
    health over the fighters' heads, markers on your teammates, and a kill camera when you fall. Settings in
    settings.ini [HvV]; more in the debug menu's Heroes vs Villains tab and the console's hvv. See
    how to play it.
  • Battlefront (main menu: Multi Player > Battlefront). Clone troopers against battle droids: command posts to take
    and hold, tickets, and heroes bought with points. The computer's troopers attack and defend posts and call their
    own heroes. You play a trooper with a blaster, a roll or duck and a strike. See the
    Battlefront guide.
  • Commander Cody, a new Versus fighter made from the game's own files (the cut playable Cody): the 212th's armour
    with his helmet's rangefinder, his voice and bust. A blaster against the sabers: he shoots, rolls instead of
    blocking, and spends his meter on a squad of clones rappelling down or a bombardment. See
    his controls.
  • The Droid Commander, Cody's Separatist counterpart: a B1 battle droid commander with a blaster, a duck under
    the saber, droids to help and a bombardment.
  • Custom characters (mods\characters\*.ini): new characters with their own Versus select-screen slot, built on a
    game class (its moves) with their own model, textures, pictures, HUD portrait, voice lines, sabers (one, two or
    double-bladed, any colour, own hilt), health, Force powers, intro and outro. Characters on Serra's class can add
    other duelists' moves: Force lightning, Dooku's grapples and a Force Storm. Installing none changes nothing. See
    custom characters.
  • Custom maps (mods\maps\<name>\map.ini): a model, collision boxes, lighting and music of their own, playable as
    Versus arenas (Select Arena), in Heroes vs Villains and Battlefront (command posts and starts), and with devmap.
    See custom maps.
  • A community mod pack with ready-made characters and maps, as a separate download (see the release notes).
  • Keyboard and mouse button prompts: the game's prompts, tips and combat chart show your bound keys as key caps
    after you use the keyboard or mouse, and the Xbox buttons after a controller ([Controls] ButtonPrompts).
  • The developer map: an empty, lit floor under the sky (devmap, or the debug menu's Game tab), the ground for
    the modes above.
  • The Versus select screen scrolls when it holds more fighters than fit, with arrows at its ends.
  • For modders: the character model format and tools/meshes/charmsh.py, level tools (tools/levels), event trees,
    and weapon limits found by modders, in the
    modding docs.

Fixed

  • A spawned Palpatine crashed the game a few seconds into a fight.

Known issues

  • Characters made on Serra's class with a single saber can turn the saber the wrong way in a saber lock.
  • Now and then a custom character's intro or outro may not play.
  • On custom maps the computer's fighters have no paths: one that cannot get through to its target or post is moved
    near it.

All releases: changelog

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