Changelog
Most of this release is changes in ps5-webkit-remote-loader, the shared base this project builds on. Main changes:
- Switched Relapse to notmaj0r's Lua implementation: Adapted to run through the remote loader's new Lua runtime (LuaK1t)
- Fixed freezes/hangs during loading: Resolved several causes of the loader hanging or freezing mid-load in the shared exploit runner.
- Modular AppCache loading: Replaced the monolithic single-file HTML bundle (with payloads inlined as base64) with a modular architecture staged into AppCache, cutting build artifact sizes substantially (
host.py~11.9MB → ~3.7MB, installer.elf~3.9MB → ~2.1MB). - Automatic exploit selection: Automatically selects the best exploit based on firmware version and network status:
- FW > 12.00 and FW <= 13.60: Relapse (Poops does not support > 12.00)
- FW == 9.05: Poops (Relapse does not support 9.05)
- Active network connection: Relapse
- Offline (FW <= 12.00): Poops (works without active network connection)
Dependencies
- Updated ps5-webkit-remote-loader to v0.2.0
- Updated ps5-unified-autoloader to v0.1.7
Setup Instructions - see README
Discussion thread for this release
Downloads
| Platform | File |
|---|---|
| PS5 (installer payload) | webkit-autoloader-installer_v0.7.0.elf |
| Linux / macOS / WSL (installer-host) | webkit-autoloader-host_v0.7.0.py |
| Windows (installer-host) | webkit-autoloader-host_v0.7.0.exe |
Full Changelog (since v0.6.2): v0.6.2...v0.7.0