Open3D Version 0.3 (2018-09-11)
Open3D is being developed under the auspices of the Open Source Vision Foundation (http://www.osvf.org). The team has been working hard to make Open3D accessible and easy to use.
In this regard, version 0.3 brings major features related to library installation, including improved CMake installation for Linux, Mac and Windows with off-the-shelf systems; new installation options using PIP and CONDA for Linux, Mac and Windows; and overall an easier and cleaner installation experience.
We are also continuing to extend the 3D processing and visualization functionality. Among other features, version 0.3 brings support for enhanced 3D reconstruction; extension of TSDF volume integration to floating-point intensity images; and an improved non-blocking visualization tool.
This version also comes with extended and improved documentation. We have enhanced the tutorials on multiway registration, marching cubes, global registration, and headless rendering, among others.
Open3D 0.3 also includes our first set of tests to verify the integrity and correctness of the library. You can expect to see much more of this in future releases.
For a detailed description of all the features of Open3D 0.3, please read our blog post! . We hope you enjoy this release and hope to hear from you. Please send us feedback at info@open3d.org and join our Discord network (https://discord.gg/D35BGvn) to participate in the discussions.
Thanks!
The Open3D team