github imnotsharingmyname/pcportastrobot v1.0.8
AstroHybrid 1.0.8

one hour ago

AstroHybrid 1.0.8

What's New & Fixed

  • Single Unified Launcher (AstroHybrid.exe): Consolidated the release into a single unified WPF launcher (AstroHybrid.exe), removing the duplicate AstroBot Launcher.exe.
  • Ray Tracing (RTX) OFF / ON Toggle: Added a direct Ray Tracing (RTX) OFF / ON selector under Graphics -> NVIDIA RTX Features and a quick RTX: OFF / ON toggle button on the Home page to switch between AstroBot-NonRT-SoftAssert.exe (Faster lighting / Non-RT) and AstroBot.exe (Ray Tracing / Original lighting).
  • Bluetooth DualSense Speaker & HD Haptics (#34):
    • Bridged AnyPS5's libSceAudioOut.prx (PadSpeaker and PadVibration ports) to kyty_gpu.dll (KytyGpuQueuePadAudio) so wireless DualSense controllers stream speaker audio and haptics over Bluetooth HID (Opus audio in Report 0x39 + speaker routing in Report 0x31).
    • Added stereo-to-mono speaker downmixing and automatic Bluetooth DualSense discovery so controller speaker sound effects play reliably over Bluetooth.
    • Added DualSense Wireless Speaker over Bluetooth and DualSense Wireless HD Haptics over Bluetooth toggles on the Controller and Advanced pages.
  • Fine-Grained Vibration Strength & Proportional Switch Boost (#36):
    • Added 0%–200% custom vibration strength plus fine presets (5%, 10%, 20%, 40%, 70%, 100%, 150%, Custom...) and scaled the Switch Pro vibration floor proportionally (RumbleSetting.SwitchFloor).
  • Hybrid / Multi-GPU Selection (#24):
    • Lists all graphics adapters on Optimus/hybrid laptops and passes ANYPS5_GPU so RTX features (DLSS, Frame Generation, Reflex) work even when the internal display is wired to an integrated GPU.
  • 21:9 Ultrawide Rendering & Command-Buffer Overflow Protection (#25, #29, #33):
    • Generates and launches the soft-assert Non-RT and 21:9 Ultrawide executables (AstroBot-NonRT-SoftAssert.exe, AstroBot-NonRT-Ultrawide-SoftAssert.exe, AstroBot-Ultrawide.exe).
  • SaveData Transferring Mount:
    • Implemented and exported sceSaveDataTransferringMount across libSceSaveData and kyty_gpu.dll.

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