- GUI: Add support for setting decrypted titlekey manually for CDN
- GUI: More descriptive entry default text and browse buttons
- GUI: Show paths checked for boot9/SeedDB if either was missing
- Titledir now loads titles in a second thread, fixing hanging in Finder on macOS when titledir takes too long to finish setting up
- Fix
--dec-key
not working for CDN - Fix creating files in SD mount not working on macOS (added
noappledouble
to fuse options) - Added
csu
->cci
alias - Temporarily include fusepy instead of installing as a dependency
- Software stability during use of some features has been improved.
This is the last release to support Python versions before 3.6.1.
- A warning will be shown if you are still using old versions.
Important note
This is not a full release, so some things may still be broken. Please file issues if this happens.
NAND and SD mounts allow writing. Keep backups before writing to these, in the event an unknown bug corrupts data.
There is a Windows tutorial for fuse-3ds on GBAtemp. README also explains how to use it via command line and on non-Windows platforms. If you are unsure about something, you can ask at Nintendo Homebrew on Discord, or the GBAtemp thread.
Usage
Windows users can download the executable attached to this release, which works without needing Python installed. 64-bit users should get the win64
version. WinFsp must still be installed.
macOS and Linux (and Windows who prefer to use their installed Python) can install this release via pip, or by downloading the "Source code" archive. Python 3.6.1 or later is required. Read the README for more setup and usage details.
Command line install
Windows
py -3 -mpip install https://github.com/ihaveamac/fuse-3ds/releases/download/v1.0b7/fuse-3ds-1.0b7-src.zip
macOS
FUSE for macOS is required.
python3 -mpip install https://github.com/ihaveamac/fuse-3ds/releases/download/v1.0b7/fuse-3ds-1.0b7-src.zip
Linux
python3 -mpip install --user https://github.com/ihaveamac/fuse-3ds/releases/download/v1.0b7/fuse-3ds-1.0b7-src.zip
--user
is not required if you are using a virtualenv.