Dave the Diver (010097F018538000), game version 1.0.6.1267.
⭐ Companion by jadesigns. Big thanks for your mods creation!
First release. Dive maps, cargo, missions and the sushi bar move to the second screen, so the top screen stays on the sea.
- Dive. A map of the level with Dave's position, depth marks and markers for chests, O₂, ammo, escape pods, mission items and fish for pinned recipes (with a filter). O₂, depth, depth limit and cargo weight, read live.
- Loadout. Melee weapon, Y items and A weapon with ammo, counts and levels; tap Y or A to swap.
- Cargo and Missions. Every catch, sortable, with discard. The tracked missions and their tasks; Pin puts a mission's items on the map.
- Sea People Village, Sushi and Apps. The village map with your Bei and Credit; recipes and tonight's menu (pin, add, remove, swap); the phone's apps.
- HUD tab (optional). Hides the top screen's dive HUD and popups while the second screen shows them; off at each launch.
Use NCE, not JIT: with JIT the game can crash on the first dive of a new save or fail to boot.
The companion ships no game art: every picture and the font are read from your own game files. The dive-map idea comes from DaveDiverExpansion 2.0 by yslailo (MIT).
In Eden Duo, long-press the game → Add-ons → Install, and pick this file (don't rename it). Requires Eden Duo 1.1.0 or newer.
SHA-256: 7aca85b18daff62d871f7c1dcd37a3f2ef9c40ca755662d2ec48603974b31600