- reworked connection state handling. Improved scoreboard update (server-status).
Default on H2KeepAliveTimeout same as H2Timeout, 5 seconds. After that,
connections are closed.
On asynchronous MPMs (event), keep-alive connections no longer block threads,
but exact timeout handling is then up to the MPM. In these MPMs, having a
longer H2KeepAliveTimeout may be suitable. - new CGI environment variables HTTP2 and H2PUSH. With former "on", the
connection uses HTTP/2. With latter "on", the request may trigger Server Push
via Link headers, as both server and clients support it.