WWE 2K15 PC 0.3.3 beta
Crash fix for PCs with few CPU cores, and slow PCs no longer slow down the entrances. No game data is included. The launcher offers this update by itself (ABOUT page): your game folder, mods, settings and saves are kept.
Fixed
- Crash just before a match starts (seen on an Intel HD 520 with 2 cores, #24): the game could signal a system event on memory that had been reused for something else, and the engine used it without checking. It now checks the object type and re-creates it if needed. It is a timing problem, so it showed mostly on PCs with few cores. Please confirm on your PC if you had random crashes at the start of a match.
- Entrances and victory scenes in slow motion on slower PCs (#28, GTX 940MX): the 60 fps entrances need more CPU time per frame. If the PC cannot hold 60 fps during a scene, the game now goes back to its original 30 fps by itself for the rest of the session (the scene keeps its normal speed and length). Nothing to do;
[fps] scene cannot hold 60 fpsappears in the log. To turn this off, setwwe2k15_60fps_auto = falseinwwe2k15.toml.
Reminder
- The native renderer is the default since 0.3.0: untick GRAPHICS > "Rendu natif" to return to the normal renderer.
- You need Title Update 4 (
tu00000004_00000000). With no controller, the launcher turns the keyboard on (Space = A, Enter = Start). - The first match after a new install is slower on weak GPUs (the game prepares its graphics once); the next launches reuse them.
Known issues
- Multi-man matches (6-man, fatal four) can stutter on slow CPUs (#27, #28); we have no fix yet. A log from such a match helps (
logs\wwe2k15_*.log). - Create a Moveset can get stuck on a loading screen for some players (#25, being looked at).
- Loading screens take about 10-13 s for the biggest matches (no fix found yet).
- Online features (Xbox Live, Xbox Store) do not work. No native Linux build: use Proton.
Bugs: please open an issue with your GPU, CPU, the scene and logs\wwe2k15_*.log (and crash_*.txt).
Never share the game files, the Title Update or DLC. Not affiliated with WWE, 2K or Yuke's.
En français
- Plantage juste avant le début d'un match (vu sur Intel HD 520, 2 cœurs, #24) : le moteur utilisait sans vérifier un objet système dont la mémoire avait été réutilisée. Il vérifie maintenant son type et le recrée si besoin. Surtout visible sur les PC à peu de cœurs.
- Entrées et victoires au ralenti sur PC lents (#28) : si le PC ne tient pas le 60 fps pendant une scène, le jeu repasse tout seul à son 30 fps d'origine pour le reste de la session. Rien à faire.
SHA-256 of WWE2K15-PC-v0.3.3-beta.zip: C5C2AD772CAD5557D73E4D44DDB5CF93DC9BF3DF80433A035604F1184C0A92BC