A bunch of fixes and improvements, tablet and split-node gpus
MRs
- libinput: handle tablet axis on proximity, tip and button events by @DarkCreepy59 in #194
- core: introduce drmRenderNodeFD() by @gulafaran in #193
- allocator: Default to forcing linear blit for multigpu by @PlasmaPower in #197
- renderer: use rendernode if available by @gulafaran in #202
New Contributors
- @DarkCreepy59 made their first contribution in #194
Full Changelog: v0.9.2...v0.9.3