What's Changed
Two big new features this release, and finished fumigating so there should be absolutely zero bugs remaining... right? For the new stuff:
- I love my VTT's sometimes, but it can be an absolute pain to convert those jpgs to something useable with all the fancy lighting. Well grimoire can help with that, as there is a new UVTT editor that you can use to edit jpgs or existing uvtt files to suit your TTRPG needs. Many VTT's support UVTT files, and the editor provides a fast way to edit and preview maps in this file format.
- There is a full fledged token editor with that supports your files and allows you to add created tokens to campaigns or directly download them. If you have token frames from some awesome artists, then you will be happy to know that they can be used directly inside the token editor once you have everything configured.
New Features
- Universal VTT map editor for walls, doors, and lights
- Token editor for making VTT tokens from any image
- Added plugin changelogs by @vandie in #440
- Allow plugin/theme/note installs from multiple sourcess by @vandie in #441
Enhancements
- Set the process umask from a UMASK env var
- Favorite a map, token, audio track, or model from its detail view
- Step through a folder from a token, audio, or model detail view
- Browse the release changelog from the About dialog
- Filter tags with AND/OR/NOT groups, and align genre and dice filters
Bug Fixes
- Tags containing a slash can be edited and deleted
- Keep a book on its own system when renamed inside a container
- Scope category scaffolding to system folders, open file manager at the root
- Offer folder markers only where the scanner reads them
New Contributors
Full Changelog: v1.6.2...v1.7.0