Added
- Add keyboard shortcut
Ctrl + D
for duplicating map events. - Add keyboard shortcut
Ctrl + Shift + Z
for "redo" in the tileset editor. - Add scripting api to reorder metatile layers and draw them with opacity.
Changed
- The tileset editor now syncs its metatile selection with the map's metatile selector.
- The number of object events per map is now limited to OBJECT_EVENT_TEMPLATES_COUNT
- The tileset editor can now flip selections that were taken from an existing metatile.
Fixed
- Fix bug where editing a metatile layer would have no effect.
- Fix a crash that occured when creating a new tileset using triple layer mode.
- Fix crash when reducing number of metatiles past current selection.
- Fix various methods of selecting invalid metatiles.
- Fix sprite transparency not updating when changing object event graphics.
- Fix dropdown menu item selection when using the arrow keys.