Third VR build of RPCS3 (based on 0.0.42 Alpha): selected PS3 games rendered in stereo 3D in a PC VR headset (OpenXR, e.g. SteamVR), with head tracking.
New in vr3
- Ridge Racer 7 is playable in VR at native headset refresh rate
- Shadow of the Colossus camera is fixed, decoupled from the extended field of view patch
- OFXR Bridge Compatibility you can now use https://github.com/djules75/OFXR-Bridge in order to generate missing frames. This is most useful in Shadow of the Colossus where on a 90hz HMD you can now set the frame rate to 45fps and use OFXR Bridge to generate 90fps. It does introduce some ghosting, but is very smooth
| Game | ID | Suggested Framerate |
|---|---|---|
| WipEout HD Fury | BCES00664 | Headset refresh rate |
| Pure | BLUS30182 | Headset refresh rate |
| ICO | BCUS98259 | 30 FPS (Needs Driver Smoothing) |
| Shadow of the Colossus | BCUS98259 | 60 FPS (no maximum) |
| Ridge Racer 7 | BCAS20001 | Headset refresh rate |
VR profiles and patches are included. Extract the zip to a folder you can write to, start your OpenXR runtime, then launch a game; VR switches on by itself for these games. See vr-games.md in the zip for installing, per-game settings and known issues.
No automatic updater: get new VR builds from this releases page.