github hookmanuk/rpcs3 v0.0.42-vr3
RPCS3 VR v0.0.42-vr3

latest releases: v0.0.43-vr11, v0.0.43-vr10, v0.0.43-vr9...
one month ago

Third VR build of RPCS3 (based on 0.0.42 Alpha): selected PS3 games rendered in stereo 3D in a PC VR headset (OpenXR, e.g. SteamVR), with head tracking.

New in vr3

  • Ridge Racer 7 is playable in VR at native headset refresh rate
  • Shadow of the Colossus camera is fixed, decoupled from the extended field of view patch
  • OFXR Bridge Compatibility you can now use https://github.com/djules75/OFXR-Bridge in order to generate missing frames. This is most useful in Shadow of the Colossus where on a 90hz HMD you can now set the frame rate to 45fps and use OFXR Bridge to generate 90fps. It does introduce some ghosting, but is very smooth
Game ID Suggested Framerate
WipEout HD Fury BCES00664 Headset refresh rate
Pure BLUS30182 Headset refresh rate
ICO BCUS98259 30 FPS (Needs Driver Smoothing)
Shadow of the Colossus BCUS98259 60 FPS (no maximum)
Ridge Racer 7 BCAS20001 Headset refresh rate

VR profiles and patches are included. Extract the zip to a folder you can write to, start your OpenXR runtime, then launch a game; VR switches on by itself for these games. See vr-games.md in the zip for installing, per-game settings and known issues.

No automatic updater: get new VR builds from this releases page.

Source: https://github.com/hookmanuk/rpcs3/tree/openxr

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