github himdo/Fable-2-Recomp 1.5.0
1.5.0 Rendering Bug Fixing and Launcher Updates

2 hours ago

What's Changed

  • Heavily updated launcher so now
    • .Net 8 comes bundled with the launcher (so it should not be needed to be installed)
    • Built in ISO extractor for easy of use
    • Advanced Options tab to set keybindings and patches
    • Launcher now closes when game is launched
  • New argument for the fable 2 game "--skipHash" which skips the default.xex hash check to try and load unverified copies of the game
  • Fixed an additional crash with Spinner box (Should now be fully functional)
  • Lots of ReXGlue updates thanks to Locme which improves rendering, and error logging.
  • Prefer the discrete GPU on hybrid-graphics laptops by @ChrisF999 in #55
  • Fix black hero/dog textures without CPU readback by @Locme in #57
  • Add optional disable_motion_blur patch (off by default) by @Locme in #58
  • Make dir.manifest self-heal idempotent and drop duplicate lines by @Locme in #61
  • Add High Tick Rate and Higher HF Tick Rate as config options by @Locme in #59
  • build: keep rexglue-sdk-debug-exports.patch LF on Windows checkouts by @Locme in #73
  • Wait for async pipelines instead of dropping draws by @Locme in #64
  • Fix the dog's fur flickering (Z fighting) by @Locme in #65
  • Skip taken addresses in the game's aligned address-space scan by @Locme in #62

New Contributors

  • @Locme made their first contribution in #57

Full Changelog: 1.4.1...1.5.0

Photos:

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