HyperFrames v0.9.18
Released on 2026-11-05.
A render on a busy Windows PC no longer stalls behind its own lint. Under heavy CPU load in our test, the wait before the browser check fell from over 30 seconds to about 3. check also stops piling up GPU memory on graded images, and normalize-audio now reports the level a held clip actually stays at.
Fixes
- CLI: A render's lint runs at normal priority, so a busy Windows PC no longer stalls it (72326a3ac, #7268).
- CLI: Normalize-audio says where the target stays when a limit holds its gain (4935d6736, #7267).
- Core: Check's no-draw seeks no longer upload graded images to the GPU (256b84a41, #7264).