github heygen-com/hyperframes v0.8.5

2 hours ago

HyperFrames v0.8.5

Released on 2026-08-20.

Lint is quieter and more accurate. Seven rules that fired on correct compositions are gone, so you waste fewer edits chasing errors that were never real.
The clip example in the docs also stopped failing its own linter.

Features

  • Telemetry: Measure which lint rules fire, cost, and fail to converge (f822200fb8, #3367).
  • Skills: Anchored-connector rule + source-traceable visuals doctrine (a6a9e2f89e, #3354).

Fixes

  • Studio: Capture storyboard tiles at review density (b4d5abd7b2, #3371).
  • Lint: Stop erroring on the documented canonical clip block (2be5a03b80, #3374).
  • Skills: Resolve the blueprint id from a qualified blueprint: field (d1482b0129, #3337).
  • Skills: Stage SVGs that capture wrote into capture/assets/svgs/ (c66c9a4c76, #3336).
  • Core: Keep authored gain above unity off el.volume in the sandbox bridge (9140c0eaa1, #3349).
  • Producer: Seek once per step when discovering video visibility (d09145faab, #3233).
  • Studio: Capture the storyboard frame hero at full resolution (f0e637375f, #3338).

Internal

  • Lint: Drop seven rules that fire on correct compositions (83ceaeb902, #3366).

Full changelog

v0.8.4...v0.8.5

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