HyperFrames v0.8.198
Released on 2026-10-25.
Cloud renders now split the work by how costly each part is to capture, so one heavy stretch no longer holds up the rest. On a heavy 4K test project that made renders about a third faster at the same cost. Snapshot also waits for slow scenes, and renders hide statically hidden elements the way preview does.
Fixes
- CLI: Snapshot waits for a slow scene to finish building instead of saving a stale frame (6b424e02c4987, #6290).
- Core: Hide static data-hidden elements in render as preview does (36b2c3c2b9a48, #6296).
- Producer: Refuse private and non-HTTPS previewUrl fetches (683e9b1765aa1, #6297).
Performance
- Producer: Cut distributed chunks by estimated capture cost (aae32e43eddb3, #6295).
Docs & Examples
- Start: The Studio app first, the browser editor named, a showcase wall that renders (f5ab7711fb8d0, #6303).
Internal
- Release: Keep the packed release tarballs as an artifact on release pull requests (e938e53ea6952, #6292).