HyperFrames v0.8.190
Released on 2026-10-23.
Motion blur now picks a cheaper way to draw when it can, and renders use less memory. Studio gains a preview seek bar, and an idle editor stops waking the GPU.
Features
- Automatic tier, 240°/32 defaults, check finding, and Studio stops opting out (79b57ab12, #6108).
- Core: Capture blur falls back to per-element filters where capture cannot run (4ed781338, #6107).
- Studio: Add a preview seek bar (2512642d0, #6103).
Fixes
- Engine: The BeginFrame start-up check waits for the first frame up to its deadline (73718a251, #6149).
- Engine: A render no longer decodes the videos it replaces with extracted frames (01a523bcf, #6142).
- CLI: Render -c takes an absolute entry inside the project, relative to the project (9fe0511c2, #6141).
- Engine: The video frame cache budget is shared by the capture workers (f8ae1483c, #6135).
- Studio: The thumbnail capture page loads media near the playhead like the preview (28ac4d76b, #6146).
- Engine: A long audio mix prepares its clips a few at a time (1dc97921c, #6132).
Performance
- Studio: An idle editor stops waking the GPU four times a second (6ad7c82d2, #6109).
- AWS Lambda: Warm the audio function while the plan runs (fb2f7c1a8, #6148).