HyperFrames v0.8.107
Released on 2026-10-02.
Manual editing in Studio is far more reliable: resizes, crops and drops survive undo and reload, and undo works right after an edit or during a drag. Apps that embed Studio can also run its agent tools on their own edit session, and a video's sound now stays on its clip by default.
Features
- Keep a video's sound on the clip by default (1/8) (37f30b1d06c, #4813).
- Studio: Hosts can run Studio's agent tools on their own edit session (7a60b97bf8c, #4882).
Fixes
- Studio: A failed prepared-content write is a failed commit, not saved (396f2fbf808).
- Studio: Persist honors prepareContent again so audio edits keep their content step (76c4fc7b3cf).
- Studio: Edits on GSAP-animated layers keep their keyframes and file positions (d4756f597c0, #4869).
- Studio: Undo right after an edit undoes that edit, even before its save lands (c3b6e55f7eb, #4807).
- Studio: The timeline scroll gate catches dropped frames in the virtualized view (21a29c2ac74, #4855).
- Studio: A focused video or audio player keeps its arrow and play keys (a59d93a027a, #4854).
- Scripts: Count comments after regex literals in the comment ratchet (fd105807c49, #4879).
- Studio: An undo that lands mid-drag keeps the box under the pointer (83035e08b81, #4853).
- Studio: A reload requested while a canvas save is in flight loads again once it lands (d05344b3eed, #4874).
- Studio: A first animation in a sub-composition file runs from inside its template (30c55694cb9, #4806).
- Core: A composition made only of a set shows it at a seek in the preview (78e849235aa, #4865).
- A save's temp file no longer reaches Studio as an outside change (c72b735a8c4, #4857).
Internal
- Studio: Trim comments to the ratchet (2d690968ccb).
- Studio: Gates read the base the run measured, and drag frames on a quiet runner (d218cec091a, #4872).