Notable changes
Added
- More flexible query-based filter when listing realtime multiplayer matches.
- Runtime function to batch get groups by group ID.
- Allow authoritative match join attempts to carry metadata from the client.
Changed
- Improved cancellation of ongoing work when clients disconnect.
- Improved validation of dispatcher broadcast message filters.
- Set maximum size of authoritative match labels to 2048 bytes.
Fixed
- Use leaderboard expires rather than end active IDs with leaderboard resets.
- Better validation of tournament duration when a reset schedule is set.
- Set default matchmaker input query if none supplied with the request.
- Removed a possible race condition when session ping backoff triggers concurrently with a timed ping.
- Errors returned by InitModule hooks from Go runtime plugins will now correctly halt startup.