github heroiclabs/nakama-unity v2.9.0

latest releases: v3.21.0, v3.20.0, v3.19.0...
4 years ago

Added

  • A session can be refreshed on demand with "SessionRefreshAsync" method.
  • Session and/or refresh tokens can now be disabled with a client logout.
  • The client now supports session auto-refresh using refresh tokens. This is enabled by default.
  • New socket RPC and MatchSend methods using ArraySegment to allow developers to manage memory re-use.
  • Add IAP validation APIs for purchase receipts with Apple App Store, Google Play Store, and Huawei AppGallery.
  • Add Realtime Parties feature.

Changed

  • Use lock object with socket operations instead of ConcurrentDictionary as a workaround for a Unity engine WebGL regression.
  • Avoid use of extension methods as a workaround for a Unity engine WebGL regression.

Fixed

  • Parse HTTP responses defensively in case of bad load balancer configurations.

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