- Fix all known bugs
- Improvements to the script and thumb editors
- 'goto' improvements
- Improve partial-matching capabilities for goto and auto-complete
- Update all table names to exist in a hierarchy. This will be used for a goto feature later on, but for now just helps keep everything organized.
- sprite editing improvements:
- Interactive palette reduction via right-click
- Interactive palette reordering via click/drag
- Interactive palette editing editing
- Automatic gradient creator
- Support for copy/paste with colors
- Add additional image tables, such as overworld sprites
- Automatic recognition of some sprites and tilesets
- Improved utilities for altering the format of Sprites, Palettes, and Tilemaps as you find them
- Additional options when importing a sprite with a shared palette.
- Allow users to add new pages to existing sprites (example: Castform)
- Usability Improvements in the table tool
- Press enter to goto address from address fields
- Sections are collapsible
- Goto Enum Source now jumps to the selected value, instead of just the table
- “Add Multi” to add multiple elements to tables simultaneously
users, you can respect the existing palette and not change it, or you can
- General UI improvements
- Add controls to let the user adjust the bytes-per-row
- Show tooltips for pointers, showing the full pointer content.
- Add FreeSpace selector, instead of always using the first available.
- Performance improvements for massive paste-scripts
- Automatically update tables from reference file if the loaded TOML is from an older version of the app.
- Cosmetic improvements