Changes
- [Metal] Give depth-only passes a one-byte dummy color attachment (
b457248) - [Metal] Attach the visibility result buffer only to passes that query (
c9e8a59) - [Metal] Narrow hazard tracking from whole heaps to single resources (
15349da) - [Metal] Stop draining the GPU on every command processor wait (
77b7377) - [Vulkan/Metal/Profiling] Report GPU busy time and render pass counts (
61810b4) - [Metal] Report real texture memory usage instead of estimating it (
12353b0) - [Metal/Vulkan/Profiling] Instrument caches and draw paths (
6590128) - [Metal] Build ownership transfer shaders from shared SPIR-V emitter (
aa7f9ff) - [Build/Win32] Fix --build-misc (
32ddae9)
Full changelog: b5b201e...b457248