Changes
- [GPU] Pin xenos_draw.hlsli to the current system constants layout (
691c436) - [Metal] Fill in the texture integer scale system constant (
2f2a04e) - [D3D12] Route the stencil SRV's G channel to component 0 (
ec580f7) - [GPU] Round normalized unsigned fixed fetches (
7b2555f)
Full changelog: b591ea3...691c436