What's Changed
- Fix an null ref error from root-lifetimescope that has not entrypoint by @hadashiA in #400
- Support for DomainReloading disalbe in unity 2022.1 by @hadashiA in #402
- Fix InjectAttribute by @YegorStepanov in #403
- Fix a compilation error with VCONTAINER_PARALLEL_CONTAINER_BUILD by @hadashiA in #405
- Use old behaviour when root.autorun=false by @YegorStepanov in #412
- Add option to delete (Clone) postfix by @YegorStepanov in #411
- Fix a issue with root lifetimescope running even though not play mode by @hadashiA in #406
- Make root.autoRun completely lazy by @YegorStepanov in #413
- LifetimeScope: added generic overloads for CreateChild() by @pspgit in #404
- Fixed a bug that entry-point events in Scoped/Transient does not work by @hadashiA in #425
- Fix MessagePipe link by @korinVR in #424
- Support
DontDestroyOnLoad
by @hadashiA in #419 - Fix root startup timing due to undefined behavior before scene load by @hadashiA in #418
- Update hello-world.mdx by @oywq2020 in #430
- Make Instantiate create objects in scope scene by @YegorStepanov in #414
- Fix some bugs by broken parent-child relationship by @hadashiA in #436
- Handle the case where a MonoBehaviour is null by @JesseTG in #444
- fix: Exception thrown when InjectGameObject is reentered by @alvinsay in #441
- Support ECS (beta) com.unity.entities@1.0.0-exp.8 support by @CodeWiesel in #439
- update: compatible to "enter play mode" by @joe2643 in #442
- 1.12.0 by @hadashiA in #450
New Contributors
- @YegorStepanov made their first contribution in #403
- @pspgit made their first contribution in #404
- @korinVR made their first contribution in #424
- @oywq2020 made their first contribution in #430
- @alvinsay made their first contribution in #441
- @joe2643 made their first contribution in #442
- @CodeWiesel
Full Changelog: 1.11.1...1.12.0