- AC’s original low speed FFB tweak is properly supported now;
- Reworked images loading for smoother and faster scrolling;
- Some performance improvements for online, stats and other sections to get UI to be a bit less laggy;
- Newer special events not syncing properly fixed, special events now include stats from Steam;
- Online servers: new logging UI, option to write logs in files, option to disable integrity verification;
- LODs generation for cars using Simplygon (thanks to Kavoriken and leBluem for the idea):
- Automatically generate three additional LODs as well as COCKPIT_LR (assuming car had COCKPIT_HR);
- Automatically merge meshes to reduce draw calls, with extra hardcore option for LOD D resulting in two meshes if set properly;
- Use priorities for different meshes with smart filters, leaving more triangles for geometry that needs it;
- View generated models in showroom, generate several versions and quickly compare results;
- All stages are fully configurable, with presets and everything;
- Fully automated and should produce acceptable results out of the box, but helping it with a bit of extra definitions can greatly improve end result;
- Custom Showroom: Ctrl+H and F2 fixed, few other UI improvements;
- New OneDrive uploader for special accounts without app folder access;
- Preset files “.cmpreset” now can be opened properly;
- Packing includes “ext_config.ini” for skins;
- New batch action for cars: recalculate weight;
- Parameters for textures occlusion baking now can be shared;
- Support for custom CSP audio levels and more;
- Loading of extra CSP data now can be turned off in Settings/Drive;
- Caching AC lobby server now always available, uses main CM API server;
- Client-side support for patched online servers with extra features (coming soon to CSP);
- More experimental options for shadows resolution;
- License plate generator: new function for drawing flat text;
- New service to get coordinates for local weather (RIP Yahoo);
- IP scanning for adding new servers fixed;
- Few smaller fixes and optimizations.