github gro-ove/actools v0.8.1478.29589
Discord integration, new control bindings and more

6 years ago

0.8.1478.29589

It’s a pretty big update, so there might be a lot of bugs. If so, please, report them to me and roll back to the more tested build. 🙂

  • New UI for downloads and installations to remove sudden jumps;
    • Pause and resume downloads;
    • Plus, weather installation fixed;
    • Support for Reshade;
    • Support for new crew brand and crew helmets textures;
    • Track skins installation fixed;
  • Windows’ location and size saving reworked;
    • Proper multi-screen and multi-DPI support;
    • Now, CM more strict in keeping windows within screen;
    • New option to force app to stay on the same screen, enabled by default;
    • New option for forced maximized mode;
  • Custom Showroom:
    • Tyres shader fixed;
    • Car paint flakes fixed;
      You might want to raise brightness now. That was a major bug, causing speculars to be much bigger than they should be.
    • New option for semi-transparent tools windows;
    • Proper tabs in tools;
    • Trail value in suspension params;
    • Proper wireframe (optionally, colored) mode;
    • AO algorithms don’t consider higher pixel density now, to save FPS;
    • Debug mode for meshes now affects showroom as well;
    • Paint Shop overlay blending fixed;
    • In free camera mode, hold Ctrl and use mouse wheel to adjust FOV;
    • Reflected light (without showroom and blurred mirror) now saved and works properly;
    • View object flags in object dialog;
    • Option to ignore default emissive values in debug mesh mode;
  • Discord Rich Presence integration;
    • Share your state;
    • Invite people to join you;
      “Ask to join” thing is not ready yet, I still need to record a video and get an approval from Discord devs.
  • Controls:
    • New hardware steering lock option:
      • Logitech G25 and G27;
      • Logitech G29;
      • Logitech Driving Force GT;
      • Thrustmaster T300RS and T500RS, thanks to @Tsuka;
        It’s still WIP and quite experimental. Please, contact me if you want to see your steering wheel to be supported, maybe something could be done.
    • New system bindings section;
      • Redefine keys for shortcuts like Ctrl+H, Ctrl+R or Ctrl+Q;
      • Bind joystick keys or POV inputs there as well;
      • Extra bindings for session state, thanks to @Tsuka;
    • Named buttons and axes;
    • Tool to specify names for your devices, if CM can’t find definitions for it automatically;
    • Quickly open device settings;
    • Compatibility with PCs with broken drivers is improved:
      • Separate device scanning thread, so no more freezes;
      • Re-scans are delayed if slow;
      • Option to scan devices from the start, turns on automatically if scanning is slow;
    • Slider for steering scale;
      Although, you might want to set to 1 for hardware lock. There is an extra option for CM to automatically decrease scale when needed.
    • Typo fixed;
  • Quick Drive:
    • Dropdown lists with car type, track layout, car and track skins (optionable);
    • Manual wind with real conditions;
    • Weather preview on dropdown list;
    • Weather fallbacks reworked (if weather for real conditions is missing), now into a nice tree;
    • Race grid generation fixed (if failed, you’ll see a error message rather than previous grid);
    • Weathers by type fixed (now, considering time and temperature);
  • Track skins:
    • Management available in the Lite version as well;
      Use tracks’ context menu for that.
    • New tool to quickly override track textures;
    • Stability fixes;
  • Lap times:
    • Sidekick and RaceEssential integration fixed;
    • New tool to quickly fix broken records (very sorry about that bug);
  • Apps management:
    • New app icons editor;
    • New option type for keybindings;
      Updated documentation is here.
    • Updated icons detection for apps;
      If CM failed to determine window names for your app, add comments like “# App window: WINDOW NAME”
    • Specify app version, authorship, description and tags;
    • Apps configs moved to Settings section;
    • Changes in configs are saved automatically;
  • New options for online servers management:
    • Plugin;
    • FTP upload;
  • New context menu for that green button for app update, allowing to ignore update, disable auto-updates or view changelog before installing;
  • Freshly bought DLC cars and tracks are now marked as new;
  • Option for blurred background behind image viewer (works on Windows 7 and Windows 10);
  • Immediate race start feature improved;
  • Cars, skins, etc. packing fixed, again;
  • Fonts icons improved, default icon symbol is changed to “5”;
  • Now, CM will check if .NET 4.5.2 is available while launched, and would offer to install it if not;
  • Car skins: name from ID guessing improved;
  • Ordering for the most used tracks list fixed;
  • Keyboard listener (working during the race, for extra bindings, optional) is fixed;
  • No more title case in buttons and menus;
  • More small UI fixes and stability improvements.

New wireframe mode with debug mesh mode in action

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