- Car analyzer:
- New diagnostics for cars about missing or empty LUT-files;
With those issues, AC’s “log.txt” can easily reach gigabytes in size. - If there are any critical issues with car (from analyzer), there’ll be a warning in Quick Drive next to Drive button;
- New diagnostics for cars about missing or empty LUT-files;
- Custom Showroom and previews:
- Object-space normals support;
- Materials dialog improved;
- Save and load (optionally) camera position with presets;
- Load camera from any other preset, including previews preset;
- Camera tilt option;
- Press F8 in Custom Previews style editor to create a 1920×1080 screenshot;
- Specify file name for preview images;
- New option to hide ground at all, apart from shadow;
- With PNG extension of previews file name, result image will be semi-transparent;
- New tone mapping functions;
- Tone mapping functions are synced to have similar brightness with similar input params;
- Blurred reflection are independent from reflections resolution now;
- Brightness of visuals for area lights now should me more accurate, and also, just in case, customizable;
- A couple of buttons in settings to reset heavy settings for previews as well;
- Live reloading for animations, driver position and driver model;
- Shifting animation;
- Move driver around and save its updated position to “steer.ksanim” (should exist before that);
- Copy driver position from “steer.ksanim” to “driver_base_pos.knh” (should exist before that);
- Bloom on-off option renamed to “HDR” since this is what it is;
Use “Bloom” slider option on “Misc” tab to adjust bloom. - CPU consumption fixed;
- Hi-res screenshots montage fixed;
- Windscreen shader with area lights fixed;
- Car auto-alignment for previews fixed (thanks to Schnipp for pointing out, very slippery bug);
- Movement speed fixed;
- The Setup Market integration:
- Disabled by default;
- Lifespan of caches doubled (but now you can decrease it);
- New enabled by default option for taking setups list from a small proxy-server to decrease TSM server overload;
Very sorry about it.
- Quick Drive:
- Random time fixed;
- Missing car skins issue fixed;
- Last position races fixed;
- Car description fixed;
- Online:
- Context menus in online section for car and track;
- New option to fix server names even more;
- Interface:
- Loading progress in Windows taskbar;
- No more car description in online section or in race grids editor to avoid messing up UI;
- Shareable RHM presets (just need to specify its settings location);
- Odometer by Stereo integration;
- Sidekick’s odometer integration;
For both apps, the larger value will be used. If something will get messed up, use “Recaulculate” button in Stats section to fix it. - New AI limitation feature allowing to prevent AIs from using specific tyres and more;
Very unreliable and questionable solution, still deeply WIP, and might not be around for a long time. For more information, please, go to About section. - New batch actions for car skins: set names from IDs, add a prefix to names;
- Processing inline LUTs improved;
- New option to display car’s steer lock;
- Now, if RSR app is enabled, minimum temperature will be set to 10 °C to avoid banning (optional);
- Race results dialog:
- Total time/delta (make dialog wider to see details about laps);
- Remarkable things per driver;
- Additional content installation:
- If installation of downloaded content failed, press a button to install it manually;
- No more auto-deleting for content failed to install;
- Warning about missing 7-Zip plugin if needed;
- Ctrl+V will work at that window as well;
- Apps installation fixed (now, empty folders will be included as well);
Sorry for issues with Sidekick! Please, make sure folder called “odometers” is there if you installed it via CM.
- Hold Ctrl while opening car skins or setups section to force it to open in a separate dialog;
- Hold Ctrl before opening color picker to immediately go to pick-a-color-from-screen mode;
And hold left mouse button in process. Try it in Livery Editor, for picking colors from preview! - Sidekick optimal ranges integration fixed and improved;
- Same for RaceEssentials;
- Generic mods disabling fixed;
- Saving of race grids’ additional params in non-custom modes fixed;
- Steam overlay laggy integration fixed (might consume a bit of CPU now when window is active);
- Encoding support fixed;
- Message about syntax error in LUT-file fixed (now it shows car ID);
- UV export issue fixed;
- Accumulating DOF with hi-res shots fixed (it will take a lot of time though);
- Content download fixed;
- A lot of smaller UI/core improvements and fixes.